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When the proper item is found and used, time stops around the party for several turns. Outfits player with specified armor if owned.Įquip yourself with a specific weapon for use in combat. Must be followed by indicating the direction for the attack.ĭisplays your vital statistics, possessions, and spells. In the NES port, spells are chosen from a list.Īttempts to damage foe with "ready weapon". Then the rank (A-P) of the spell will be requested.
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When chosen, you will be asked for the character's number (1-4) and, for some professions, whether the spell will be W/C (Wizard/Cleric). In the NES port, you can only save at an inn.Ĭast a magic spell. Use command to save your progress to disk (from the outside world only), before you quit playing. Use to talk to townspeople or trade with merchants. Press the Select button while the command window is open to scroll over to another set of commands.Ĭommands (computer & consolle ports) ĭefault order is according to NES menu, that is somewhat close to usefulness of commands.Įnter a town, castle, dungeon or other landmark. If a command window is open, it closes it. Pass time, or pass a players turn in combat. You can also press A to advance a conversation. In a dungeon, press up to walk forward, down to walk backwards, and left or right to turn in either direction.Ĭall up the command window, and select the command indicated by the cursor in a menu. When a menu screen is open, move the cursor with the direction pad. During a battle, you can move the currently selected (blinking) character one space in any of four directions, as well as indicate which direction to attack. You can move the ship in a similar manner while sailing on the ocean. Use the direction pad to move the members of your party in the four cardinal directions when you are wandering around outdoors, or in castles and towns. In the NES port, all commands are accessed from a menu, because obviously there is no keyboard. Whenever you are asked "Which character?" by the game, you may also point and click on the appropriate character window at the right of the play screen. On town, castle, or dungeon entrances: enter.Amiga), you may click directly on the play window to move the party in the direction indicated by the cursor arrow.ĭepending on your party's current location, there is a default command which is activated by clicking directly on your party icon in the play window. Food is consumed.įor more updated versions (e.g. Pass one game turn without taking any action. Or indicate east as your target direction.
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Or indicate west as your target direction. Or indicate south as your target direction. Or indicate north as your target direction. In the dungeons, the same keys are used, but they move the party Forward, Retreat, Turn Right, and Turn Left respectively. Outside, the arrow keys move the party North, South, East, and West. Movement outside dungeons is different from inside dungeons. Drash ☥ The Mines of Mt. Drash II ☥ Mondain's Gate to Hell ☥ The Unholy Holeĭardin's Pit ☥ Dungeon of Doom ☥ Dungeon of Fire ☥ Dungeon of the Snake ☥ Dungeon of Time ☥ Mines of MoriniaĪmbrosia ☥ Ambrosian Shrines ☥ Isle of Fire ☥ Mt.The keyboard allows 26 different commands (see below). The Pillars of Protection ☥ The Tower of Knowledgeĭeath's Awakening ☥ The Dungeon of Doubt ☥ The Dungeon of Montor ☥ The Dungeon of Perinia Lands of Lord British (or "Sosaria" in Ultima III)īritain ☥ Dawn ☥ Death Gulch ☥ Devil Guard ☥ Grey ☥ MontorĬastle of Lord British ☥ Castle of the Lost King Fujisankei Communications International: 1988. ↑ Yamashita, Yukio et al. "Golden Cave".The vast quantities of golden treasure will lure the experienced party but take care that thou art prepared for the traps, winds, gremlins, and other great dangers within. The access to the lower depths can be achieved only by magic, save by use of a ladder reaching the lowest level, then climbing up. The King is an easy Mark on the first level, but danger lurks below. Many are the rewards to the adventurer who dares this dungeon. An intrepid questant, however, would find ample stocks of gold and the additional Mark of Fire awaiting. Exploration of the lower depths, however, could prove a difficult errand, as travelers would be forced to first descend to the lowest depths of the dungeon before they could ascend to the levels between the first and eighth. Located north-east of Britain, the Perinian Depths offered some easily grasped rewards for even an unseasoned adventurer, with the Mark of Kings located on its topmost level.
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